We will use Beams.asr since it contains just one editable chunk and it makes it easier to share the file online. Either Beams.asr, Fonts.asr or some other will do the trick. It just needs to include at least one editable chunk in it. Now you need an Asura template file to import your edited files back in the game. No TEMPORARY_FILE is needed in this case.ħ. *If you are extracting data from an “.en” file, note you can open it directly using the Asura Engine Extractor. ![]() bin file doesn’t appear, just rename the TEMPORARY_FILE file to something different while you it’s open in the extractor, and click on Export Chunk again. Note: If you have clicked on Export Chunk and the new folder with your. Now you have the chunk of information, which you will be needed to import your custom files back into the Asura Engine.
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